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FOUNDATIONAL DRAWING I
No prior experience with drawing is required or expected. This course focuses on the development of observational skills and drawing techniques, Students in this course will develop both technical abilities and creative responses to material and subject matter.In this class, students will learn: Ink Line Proportion Perspective, one, two and three-point Line quality. Pose 2D size, perception, Body Proportion, Gestures, Volume, Shading, and Art Design. learn construction drawing methods to draw simple object the create drawing with a sense of depth, weight and correct proportions like bottles, tea cups, plates, boxes and organic fruits and vegetables.
FOUNDATIONAL DRAWING II
FOUNDATIONAL DRAWING I is a pre-requisite to this course. We will be using the same processes learned in Foundational Drawing I We will draw more complex objects like; chairs, tables, vehicles and buildings. All these objects can still be broken down to very basic shapes and drawn in the same method as smaller similar objects. Students will not be drawing the same objects, but will be using the same methods to draw more difficult subjects. We will also introduce drawing the human figure.
A figure drawing is a drawing of the human form in any of its various shapes and postures, The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches. A “life drawing” is a drawing of the human figure from observation of a live model. The human figure is one of the most enduring themes in the visual arts, and the human figure can be the basis of illustration, animation and other fields.
Anime” is the short for “animation” (アニメーション) in the Japanese language, and “Manga” (漫画) is the word for “comic books”. The students will briefly explore the history and learn some of the basic techniques that makes this unique medium of visual storytelling so popular around the world. Students will then focus on applying these techniques and skills toward putting together a short story, designing characters and combining all these wonderful elements into their own form of anime art.
Our Seasoned Animator will instruct the students “The Disney Way” of Animation. Walt Disney was an artist and animator before he started the the theme parks and to carry on his legacy we will draw the way it all started !Two decades of experience in the feature animation industry will be ‘drawn’ upon in teaching the Tradional Animation class. Basic drawing fundamentals will be taught- volumes, proportions, perspective, construction lines, etc. Animated discussions will take place- favorite shows/movies/characters/industry related topics- the good, bad, and the ugly! Students will learn the process and evolution of animation and how to bring their drawings to life and infuse them with personality. Basic 12 Principals of Animation are instructed first then the basic fundamentals of Animation will be re-enforced and combined (for example- squash and stretch principles combined with overlapping actions) Below the first lesson you will learn in Animation , the Bouncing Ball.
COMICS AND CARTOONING
Have you ever wanted to learn cartooning ? We will be covering basic history, giving examples of different cartoon styles over the years. We will be cartooning basic object, vehicles, people and animals to teach exaggeration. Then I can demonstrate caricatures with all the kids and give them a try at each other. The course will finish with a comic strip assignment after a brief history example to cover sequential illustration and story telling.
SKETCHING / ILLUSTRATION
The students will learn the basic principles used in creating a sketch. Principles include, shape, form, line, value, color, space, composition, emphasis, rhythm, and exaggeration, balance, proportion, Harmony, Variety, and texture. All classes will consist of a brief lecture in class followed by sketches done outside the classroom. We will stay close together as a class while students are encouraged to sketch what interests them the most. An illustration is a decoration, interpretation or visual explanation of a text, concept or process, designed for integration in published media, such as posters, flyers, magazines, books, teaching materials, animations, video games and films.
Students will learn how to create appealing, charismatic different characters through a variety of stylistic drawing techniques using paper and pencil. We will be cover aspects that go into designing characters for animation. Also explore how to shape language as it relates to the characters personality.