Project Description

Students will use the Unity game engine to create 3D environments and objects and then learn how to create their very own game from scratch, then using their imagination they can combine and restructure what they’ve learned to create new and original games. Some advanced concepts will be glossed over so recommended students are computer savvy and have some concepts of programming. Unity is a cross platform game engine developed by Unity Technologies which is primarily used to develop video games, simulations for computer consoles and mobile devices. Learn more at : https://unity3d.com

Mediums & Media/Programs Used

  • Graphic Pen
  • Digital Tablet
  • Unity
  • Adobe Photoshop

Subject Covered

  • Intermediate Level Design
  • Game Mechanics
  • Unity Basics

INSTRUCTORS

Joey-Fisher

PORTFOLIO LINKS 1st

Joey Fisher

2D & 3D Gaming Instructor

Joey Fisher resides in Central Florida. He has over 15 years of experience creating graphics, animation, and programming for interactive applications, games, GUIs, icons, presentations, simulations, e-cards, and websites, including those in the field of training, education, and eLearning. He has a degree in computer animation and a computer programming. Companies he’s worked for include Hard Rock, Space Imaging, Lockheed-Martin and others, where ultimately his clients were the U.S. armed forces.

He is also fine artist who creates works of art in charcoal, pastels, and watercolors. His subject matter ranges from cartoons to figurative. He enjoys inspiring children (and adults) to be passionate about the visual arts and technology and helping them achieve a sense of accomplishment that comes from creating a work of art or programming a video game.

Joe-Zaffuto

PORTFOLIO LINKS 1st  2nd  3rd

Joe Zaffuto

3D Animation / 2D Animation & Gaming Instructor

Joe Zaffuto is a graduate of Ringling College of Art & Design, receiving a BFA in Computer Animation in 1999. I then obtained a MFA Degree specializing in Modeling from The Academy of Art University of San Francisco.

With over 14 years that span over a plethora of different projects from college instruction, movies, television, and video games. My true passion is for lighting, and art direction, but I also love to instruct, inspire and lead.