Course Description

Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. Maya has next-generation display technology, accelerated modeling workflows, and tools for handling complex data.Maya® 3D animation is used by all major Animated Film Production studios such as Blue Sky, Disney-Pixar, Dreamworks, Universal, 2Oth Century Fox and has been used to produce the greatest 3D Animated Films of all time. Come learn on the software that professionals use!  The course will introduce you the basics for 3D computer animation. Ever wonder how your favorite 3D Animated Movies are made ? Find out and learn why 3D is the NEXT BIG thing in Animation!

Mediums & Media/Programs Used

  • Graphic Pen
  • Digital Tablet
  • Maya 3D

Subject Covered

  • Beginner Basics of 3D Modeling
  • Animation
  • and More…

INSTRUCTORS

Ricardo Reyes

3D Animation / 2D Animation & Gaming Instructor

Ricardo Reyes was born in Venezuela, raised in Miami, Florida and currently living in Winter Park. I have been interested in 3D for as long as I could remember. Since the day I received my Nintendo 64 for Christmas I knew that this was what I wanted to be a part of.

Games and movies have always been a huge part of my life and upon discovering that people created them for a living I knew that this was what I wanted to a part of. I started getting involved in 3D art my freshman year of high school by modeling in blender 2.4 and I’ve never looked back, I’ve dedicated my life since then to figure out where I fit in the pipeline and now with animation as my goal I strive to bring forth the best work I could possibly make.

Genesis Laboy

2D & 3D Animation Instructor

Genesis Laboy was born and raised in Puerto Rico. As a kid I was always interested in film and animation but never imagined this could be a career for me. After moving to Florida I’ve had the opportunity to grow as an artist by exploring both traditional and digital mediums while learning the different steps of the production pipeline.

My background in theatrical lighting helped me with the transition into digital lighting for animated movies while working on the short film Tiffany and attending the University of Central Florida. I’ve since dedicated myself to learning as much as a can about lighting so that I can enhance the look of the animated projects I am a part of.

Dana-Corrigan

Dana Corrigan

Character Design / 2D & 3D Animation Instructor

Dana Corrigan is a 2D animator from Tampa, with a passion for storytelling and an MFA in Fine Arts from Savannah College of Art and Design. She is someone who’s always loved a school environment, and has been teaching Animation and Digital Art at a college level since 2011, at the University of Tampa and the University of South Florida. She has worked as a freelance animator and graphic designer since 2005.

Some of her projects include character sprites and animations for Flash games and the Xbox 360, animation for a TV series in Cartoon Network South Asia, TV pilots, short films, motion comics, book illustrations, pitch booklets and presentation material, online commercials and interactive media. In her spare time, she develops pitches for cartoon shows, some of which have been pitched to Nickelodeon, Cartoon Network and Warner Brothers.